Our Blog

Codevember X: Hardware, Creativity and Music

Our 10th Codevember hackathon has arrived and it was a blast! The event was again hosted by the incredible AI Xpress in Boeblingen (https://aixpress.io/), supporting us with drinks, techs, their makerspace and tools we needed for a successful hackathon.

After kicking off the event on Thursday evening with pitching our ideas and projects to our peers, we started onsite at the AI Xpress on Friday morning. With at least 5 different projects in mind, we started scouting, preparing and brainstorming right away. Some of the project included …

  • a DIY approach and implementation for a cat surveillance system at home
  • a 2023 escape-game advent calender
  • a third-person shooter with gravity and time manipulation, written in Unity
  • a RaspberryPi-based music sample looper
  • Telegram bot maintenance and improvment (again)
  • manual development of analog pictures

On Saturday we held our annual general meeting for Codevember e.V. and afterwards presented the progress of our projects. As always we had a great time catching up and talking about life, work, different projects and new interests.

We owe a huge thank you to AI Xpress for sponsoring the event and providing the perfect location for Codevember X 2023. Go check out their events at https://aixpress.io/events.

Paraspace: Interaction on a new Level

Paraspace is an easily deployable, open-source framework that allows highly interactive installations and performances for e.g. artists and companies.

What’s Paraspace?

Paraspace is a framework which, once deployed, can be used as a tool to provide a broad set of interactions between an artist or installation and visitors. Basically, it’s a server that provides an interface to configure various views for providing information without reloading. In addition, interaction modules such as slider or trigger-buttons are possible which can be linked with a specified output source on the performer side (MIDI, OSC or logging). The whole system is very modular and can easily be adjusted and extended according to your needs.

Well, this is still quite abstract, isn’t it? Let’s dive deeper into some examples.

» Read full article…

Finish **it! Jam // January 2021

Everybody knows it: You’re starting a game or project in your spare time or in a game jam and then the time runs out or the jam finishes, but the project doesn’t. Nevertheless, the project keeps popping up in your head every now and then… Now is the time to grab out one of your old projects and push it at least to an alpha or beta prototype!

» Read full article…