on April 10, 2020
by
Mat Schlenker
As every November we meet up for our annual Codevember and try to create a game, application or art project on a single weekend. This year the team was quite small and it took us more time than usual. However, we’re quite proud of the outcome. We proudly present this year’s project: Underwatch
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on
by
Benedikt Beuttler
The Project Pitch
In “FingerFinger Revolution” you have to be swift and accurate. White circles appear on screen and start to grow in size. If you let them get too big, they explode and the game is over. Your goal is to click the circles and despawn them by doing so. But: the spawn and grow rate constantly increases as the game progresses, so be quick!
“FingerFinger Revolution” is an addictive, 8-bit-style arcade game that focuses on quick and short sessions. Improve your speed and accuracy to get the best highscore. Many achievements are implemented to further improve the fun and replayability of the game.
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on April 12, 2019
by
Mat Schlenker
Find more about our story and our vision within our article “How it all began”.
This is our collection of previous and upcoming Codevember projects. Drop us an email if you’re interested in more information or got ideas or plans.
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