Our Projects
on March 3, 2022
by
Patrick Schulz
Vim, Visual Studio, Visual Studio Code, Windows Powertools – I’m daily using a bunch of feature rich software. And everyone who once used Vim (or Emacs) knows there sometimes is no way around keyboard shortcuts! Or is there? Today I like to talk about the details of designing and building a macropad.
GOTO project…
on July 22, 2021
by
Benedikt Beuttler
Sheep Me Home is a stylized puzzle game. Increase your puzzle-solving skills with this fun and easy to understand game.
GOTO project…
on September 2, 2020
by
Christoph Kreisl
Explorer of Monte-Carlo based Algorithms can be used to explore, analyze or debug path tracing algorithms based on Monte Carlo Integration.
GOTO project…
on April 10, 2020
by
Mat Schlenker
As every November we meet up for our annual Codevember and try to create a game, application or art project on a single weekend. This year the team was quite small and it took us more time than usual. However, we’re quite proud of the outcome. We proudly present this year’s project: Underwatch
GOTO project…
on
by
Benedikt Beuttler
“FingerFinger Revolution” is an addictive, 8-bit-style arcade game that focuses on quick and short sessions. Improve your speed and accuracy to get the best highscore. Many achievements are implemented to further improve the fun and replayability of the game.
GOTO project…
on April 9, 2020
by
Christoph Kreisl
A picture is worth a thousand words. Reviving an old Computer Vision University project called Word Portrait (Artwork).
GOTO project…
on April 12, 2019
by
Mat Schlenker
Find more about our story and our vision within our article “How it all began”.
This is our collection of previous and upcoming Codevember projects. Drop us an email if you’re interested in more information or got ideas or plans.
GOTO project…